
To get all of the improvements, NVIDIA has laid out some specific minimum requirements, however. Cylindrical projection mode for wide-angle field of view on widescreen displays.Support for the old OpenGL renderer, enabling you to switch between RTX ON and RTX OFF.High-quality screenshot mode that makes your screenshots look even better.

Caustics approximation to improve water lighting effects.Dynamic lighting for items such as blinking lights, signs, switches, elevators and moving objects.
#NVIDIA QUAKE II RTX DEMO PATCH#
Owners of the original can patch their copy and enjoy the entire game, including multiplayer modes fully path.

Time of day options that radically change the appearance of some levels.Improved Global Illumination rendering, with three selectable quality presets, including two-bounce GI.Here's a recap of what's new in Quake II RTX, from NVIDIA: Even without RT cores, it does run on the Pascal. The revamp brings a ton of visual improvements to id's classic, providing an interesting look at what ray tracing can do for even older games. Nvidia's Quake II RTX Demo Running On The GTX 1080 - YouTube I wanted to see how the Nvidia Quake II RTX demo would run on GTX 1080.
